The company would have liked to have fewer glitches when Cyberpunk was released: CD Projekt CEO Adam Kicinski

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The company would have liked to have fewer glitches when Cyberpunk was released: CD Projekt CEO Adam Kicinski

CD Projekt CEO Adam Kicinski said the company would have liked to have fewer glitches when Cyberpunk was released, but for the fourth time, it did not consider stopping it.

Just a week after its release, Sony removed Cyberpunk 2077 from its PlayStation Store amid reports of bugs in the video game developed by Poland’s CD Projekt.

The role-playing game is known to be an “open-world action-adventure tale set in…” A megalopolis obsessed with strength, glamour, and body alteration was postponed three times before its release, starring Hollywood star Keanu Reeves.

Another hit to CD Projekt, Poland’s top video game developer, whose shares have slipped from a record high last week as fans and game critics have expressed doubts, is Sony’s unusual move.

The withdrawal was temporary and it was working hard to carry Cyberpunk back to the PlayStation Store as soon as possible, CD Projekt, whose stock dropped 12.2 percent on Friday, said.

The launch of Cyberpunk, where players play “V” as a mercenary fugitive, coincided with people during the pandemic being trapped at home.

Although interest in games has been fuelled by the coronavirus epidemic, new releases are in limited supply, which means that those that have been released have drawn special scrutiny.

Owing to the difficulty of developers being stranded at home during coronavirus constraints, some big-ticket games like Microsoft’s ‘Halo Infinite’ have also been postponed.

Microsoft said it would give full refunds to those who digitally downloaded the game from the Microsoft Website, but refused to comment about whether it was intending to pull the game from the digital shelves.

In an emailed statement, Kicinski said that CD Projekt was not in negotiations with Microsoft over a potential removal of the game’s console version from the Xbox platform.

COVID IMPACT

CD Projekt CEO Adam Kicinski said the company would have liked to have fewer glitches when Cyberpunk was released, but for the fourth time, it did not consider stopping it.

He said there were fewer foreign reviewers because as a result of COVID-19, they were unable to test the game from home.

“Kacper Kopron, an analyst at Trigon DM brokerage, said We are extremely disappointed with the details, which indicates that the game was just not ready to debut in December, and the decision to launch it was a major mistake.

With fixes, with patches coming in January and February, CD Projekt has vowed to work out the glitches.

On Sony’s older PlayStation 4 and Microsoft’s Xbox One, several of the game problems were registered. The anger among players may have been compounded by the absence of next-generation consoles, where the game runs faster than older consoles.

Another six months of development wanted the game to repair bugs and refine it. We wouldn’t have preferred it, but it would have been worth making a better release than this,’ said John Vilnis, a Brisbane, Australia, gamer.

Cyberpunk, also released on Google’s Stadia, was supposed to break sales records with CD Projekt, which achieved popularity with its The Witcher series to become one of the largest listed companies in Poland.

Google did not respond to requests for comment immediately.

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